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Author Topic: Oculus Rift(2.0) Crystal Cove: the future of getting high  (Read 1074 times)

MasterChief63

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Oculus Rift(2.0) Crystal Cove: the future of getting high
« on: January 10, 2014, 03:17:28 pm »
Good God 1 more year and this will be more awesome

[youtube]http://www.youtube.com/watch?v=VQ7KFJLVJyQ[/youtube]

[youtube]http://www.youtube.com/watch?v=AMPFXYGoNHI[/youtube]

Fullmetal Alchemist

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Re: Oculus Rift(2.0) Crystal Cove: the future of getting high
« Reply #1 on: January 15, 2014, 08:45:22 am »
magiging astig yan pag matutulog ka para mag login parang Sword art onlline  ;D
Human kind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange.