Need Help? Contact the Espiya Helpdesk. CLICK HERE


Author Topic: Wild Wild West - The Steel Assassin  (Read 911 times)

Jhawee

  • No I.D No Entry
  • Deep Penetration Agent
  • Active - Top Level
  • *
  • Posts: 2692
  • Karma 55
  • Gender: Male
  • Minors Not Allowed During School Days ! ! !
Wild Wild West - The Steel Assassin
« on: June 28, 2009, 06:47:40 am »



The story, which involves a death threat to President Grant by someone claiming to be Abe Lincoln’s true assassin, is a more interesting premise than that of the film. And because it mixes up the gameplay with everything from Myst-like logic puzzles to point-and-click gunfights, the game actually provides a refreshing range of challenges, especially for the intended novice and casual-gamer audience. Starting from Jim West and Artemus Gordon’s personal railway car, the hunt for the purported assassin takes two parallel paths through eight scenarios, leading to a grand finale at Ford’s Theater. As in Jane Jensen’s Gabriel Knight series, the gameplay in Wild Wild West alternates between Jim and Artie, which is a good idea that mixes up the pace and puzzle variety. The endorphin-addled Jim West pursues the old trail of John Wilkes Booth, revisits the inn he visited during his getaway, and, of course, handles all the game’s gunplay.











http://rapidshare.com/files/248076078/wwwsa.part01.rar
http://rapidshare.com/files/248076001/wwwsa.part02.rar
http://rapidshare.com/files/248075334/wwwsa.part03.rar
http://rapidshare.com/files/248075389/wwwsa.part04.rar
http://rapidshare.com/files/248075831/wwwsa.part05.rar
http://rapidshare.com/files/248076975/wwwsa.part06.rar
http://rapidshare.com/files/248076936/wwwsa.part07.rar
http://rapidshare.com/files/248076910/wwwsa.part08.rar
http://rapidshare.com/files/248076124/wwwsa.part09.rar


PASS: 

Code: [Select]

Opus